Hole in Wall

This Game is inspired by the tv show "Hole in Wall" where the player must fit through the hole in the wall with their body, made in Unity. This game was created as a team project in Advanced Game Prototyping with the theme "Don't go outside." My code handled the input and physics of the player. The wall generation, and the crowd movement.

***The Controls***
QWAS activates each limb individually, while the mouse moves those limbs when activated.
This game was designed to be played on a controller, because of this two player is nearly impossible to play on the keyboard.


Source code: